fixed a bug
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@@ -1,13 +1,14 @@
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import mongoose, { Document, Schema } from 'mongoose';
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export type SudokuDifficulty = 'easy' | 'medium' | 'hard';
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export type SudokuGameMode = 'standard' | 'irregular';
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export interface ISudokuRecord extends Document {
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userId: mongoose.Types.ObjectId;
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username: string;
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fullname: string;
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difficulty: SudokuDifficulty;
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gameMode: 'standard' | 'irregular';
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gameMode: SudokuGameMode;
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timeSeconds: number;
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won: boolean;
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createdAt: Date;
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@@ -18,7 +19,7 @@ export interface ISudokuLeaderboardRecord {
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userId: mongoose.Types.ObjectId;
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username: string;
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fullname: string;
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gameMode: 'standard' | 'irregular';
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gameMode: SudokuGameMode;
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bestTime: number;
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totalGames: number;
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wonGames: number;
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@@ -69,7 +70,7 @@ sudokuRecordSchema.index({ difficulty: 1, won: 1, gameMode: 1, timeSeconds: 1 })
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sudokuRecordSchema.statics.getLeaderboard = function(
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difficulty: SudokuDifficulty,
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gameMode: 'standard' | 'irregular' | 'all',
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gameMode: SudokuGameMode | 'all',
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skipCount: number,
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pageSize: number
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): mongoose.Aggregate<ISudokuLeaderboardRecord[]> {
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@@ -134,6 +135,7 @@ sudokuRecordSchema.statics.getLeaderboard = function(
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interface SudokuRecordModel extends mongoose.Model<ISudokuRecord> {
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getLeaderboard(
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difficulty: SudokuDifficulty,
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gameMode: SudokuGameMode | 'all',
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skipCount: number,
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pageSize: number
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): mongoose.Aggregate<ISudokuLeaderboardRecord[]>;
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@@ -1,5 +1,5 @@
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import express, { Request, Response } from 'express';
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import { SudokuRecord, SudokuDifficulty } from '../models/SudokuRecord';
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import { SudokuRecord, SudokuDifficulty, SudokuGameMode } from '../models/SudokuRecord';
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import { auth } from '../middleware/auth';
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const router = express.Router();
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@@ -7,7 +7,7 @@ const router = express.Router();
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// 提交数独记录(需要登录)
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router.post('/record', auth, async (req: Request, res: Response) => {
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try {
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const { difficulty, timeSeconds, won } = req.body;
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const { difficulty, timeSeconds, won, gameMode = 'standard' } = req.body;
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if (!req.user?._id) {
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return res.status(401).json({ error: '未登录' });
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@@ -26,11 +26,17 @@ router.post('/record', auth, async (req: Request, res: Response) => {
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return res.status(400).json({ error: '无效的游戏结果' });
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}
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const validGameModes: SudokuGameMode[] = ['standard', 'irregular'];
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if (!validGameModes.includes(gameMode)) {
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return res.status(400).json({ error: '无效的游戏模式' });
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}
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const record = new SudokuRecord({
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userId: req.user._id,
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username: req.user.username,
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fullname: req.user.fullname || req.user.username,
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difficulty,
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gameMode,
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timeSeconds,
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won
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});
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