optimized playing process bar
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@@ -31,7 +31,7 @@ struct FullscreenPlayerView: View {
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}
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.padding(18)
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.frame(maxWidth: .infinity, alignment: .leading)
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.background(Theme.overlay)
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.background(Theme.overlayFaint)
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}
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VStack {
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Spacer()
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@@ -13,6 +13,7 @@ enum Theme {
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static let progressTrackDark = Color(hex: 0x373E46)
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static let lightBorder = Color(hex: 0xDAE2E8)
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static let overlay = Color(red: 9.0 / 255.0, green: 12.0 / 255.0, blue: 16.0 / 255.0, opacity: 0.7)
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static let overlayFaint = Color(red: 9.0 / 255.0, green: 12.0 / 255.0, blue: 16.0 / 255.0, opacity: 0.2)
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static let textDark = Color(hex: 0x12181F)
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static let textMuted = Color(hex: 0x97A2AE)
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static let textSubtle = Color(hex: 0x58626C)
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