optimized playing process bar
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@@ -619,7 +619,7 @@ class MainActivity : Activity() {
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return LinearLayout(this).apply {
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return LinearLayout(this).apply {
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orientation = LinearLayout.VERTICAL
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orientation = LinearLayout.VERTICAL
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if (translucent) {
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if (translucent) {
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background = rounded(COLOR_OVERLAY, 0f, null)
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background = rounded(COLOR_OVERLAY_FAINT, 0f, null)
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setPadding(18.dp, 14.dp, 18.dp, 16.dp)
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setPadding(18.dp, 14.dp, 18.dp, 16.dp)
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}
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}
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addView(lessonTitleText)
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addView(lessonTitleText)
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@@ -1545,7 +1545,7 @@ class MainActivity : Activity() {
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setTextColor(Color.WHITE)
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setTextColor(Color.WHITE)
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textSize = 13f
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textSize = 13f
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typeface = Typeface.DEFAULT_BOLD
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typeface = Typeface.DEFAULT_BOLD
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background = rounded(COLOR_OVERLAY, 8f)
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background = rounded(COLOR_OVERLAY_FAINT, 8f)
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setPadding(10.dp, 6.dp, 10.dp, 6.dp)
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setPadding(10.dp, 6.dp, 10.dp, 6.dp)
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gravity = Gravity.CENTER
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gravity = Gravity.CENTER
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}
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}
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@@ -1660,6 +1660,7 @@ class MainActivity : Activity() {
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val COLOR_PROGRESS_TRACK_DARK: Int = Color.rgb(55, 62, 70)
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val COLOR_PROGRESS_TRACK_DARK: Int = Color.rgb(55, 62, 70)
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val COLOR_LIGHT_BORDER: Int = Color.rgb(218, 226, 232)
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val COLOR_LIGHT_BORDER: Int = Color.rgb(218, 226, 232)
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val COLOR_OVERLAY: Int = Color.argb(178, 9, 12, 16)
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val COLOR_OVERLAY: Int = Color.argb(178, 9, 12, 16)
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val COLOR_OVERLAY_FAINT: Int = Color.argb(51, 9, 12, 16)
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val COLOR_TEXT_DARK: Int = Color.rgb(18, 24, 31)
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val COLOR_TEXT_DARK: Int = Color.rgb(18, 24, 31)
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val COLOR_TEXT_MUTED: Int = Color.rgb(151, 162, 174)
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val COLOR_TEXT_MUTED: Int = Color.rgb(151, 162, 174)
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val COLOR_TEXT_SUBTLE: Int = Color.rgb(88, 98, 108)
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val COLOR_TEXT_SUBTLE: Int = Color.rgb(88, 98, 108)
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@@ -31,7 +31,7 @@ struct FullscreenPlayerView: View {
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}
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}
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.padding(18)
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.padding(18)
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.frame(maxWidth: .infinity, alignment: .leading)
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.frame(maxWidth: .infinity, alignment: .leading)
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.background(Theme.overlay)
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.background(Theme.overlayFaint)
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}
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}
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VStack {
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VStack {
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Spacer()
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Spacer()
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@@ -13,6 +13,7 @@ enum Theme {
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static let progressTrackDark = Color(hex: 0x373E46)
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static let progressTrackDark = Color(hex: 0x373E46)
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static let lightBorder = Color(hex: 0xDAE2E8)
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static let lightBorder = Color(hex: 0xDAE2E8)
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static let overlay = Color(red: 9.0 / 255.0, green: 12.0 / 255.0, blue: 16.0 / 255.0, opacity: 0.7)
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static let overlay = Color(red: 9.0 / 255.0, green: 12.0 / 255.0, blue: 16.0 / 255.0, opacity: 0.7)
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static let overlayFaint = Color(red: 9.0 / 255.0, green: 12.0 / 255.0, blue: 16.0 / 255.0, opacity: 0.2)
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static let textDark = Color(hex: 0x12181F)
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static let textDark = Color(hex: 0x12181F)
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static let textMuted = Color(hex: 0x97A2AE)
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static let textMuted = Color(hex: 0x97A2AE)
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static let textSubtle = Color(hex: 0x58626C)
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static let textSubtle = Color(hex: 0x58626C)
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